Design a UI
Measured evidence for the design-ui case. The expected skill never fired, in 4 runs. 2 run(s) fired some other skill.
| mode | model | run | outcome | skills fired | hook denials | mode denials | diff | cost | time |
|---|---|---|---|---|---|---|---|---|---|
plan | haiku | #1 | FAIL | -- | 0 | 0 | 0 B | $0.19 | 73s |
plan | haiku | #2 | FAIL | -- | 0 | 0 | 0 B | $0.37 | 107s |
plan | sonnet | #1 | FAIL | cupertino:cupertino-council | 0 | 0 | 0 B | $0.28 | 79s |
plan | sonnet | #2 | FAIL | cupertino:cupertino-council | 0 | 0 | 0 B | $0.43 | 265s |
Why the failing runs failed
- expected skill(s) never fired: cupertino:cupertino-backwards
What the run said (plan, haiku, run #1)
Now that I've read the brief and the current markup, here's what I'd change and why before touching anything. ## What's wrong with the current attempt It ignores the brief's core ask — "one designed object rather than four stacked rows." Right now it's literally: image → symbol → name → dl(number/mass) → button, each its own block with no visual relationship. Nothing ties the atomic data together the way an actual periodic-table tile does. Contrast is broken, not just "ad hoc."
#999/`#
Both sonnet runs fired cupertino:cupertino-council instead of the expected cupertino-backwards. The plugin is reached; the documented ordering (backwards first, then council) is not what the model picks.
Recorded 2026-09-14 from wf-2026-09-14-acceptedits, wf-2026-09-14-plan, wf-2026-09-14-plan-sonnet with 2.1.236 (Claude Code). Every number above comes from a cell record; regenerate with test/workflows/curate.py.